Sunday, December 14, 2008

AWT(Image Canvas Using Canvas )

import java.awt.*;
import java.awt.image.*;

public class ImageCanvas extends Canvas {
Image image;

public ImageCanvas(String name) {
MediaTracker media = new MediaTracker(this);
image = Toolkit.getDefaultToolkit().getImage(name);
media.addImage(image, 0);
try {
media.waitForID(0);
}
catch (Exception e) {}
}

public ImageCanvas(ImageProducer imageProducer) {
image = createImage(imageProducer);
}

public void paint(Graphics g) {
g.drawImage(image, 0,0, this);
}

public static void main(String argv[]) {
if (argv.length < 1) {
System.out.println
("usage: ImageCanvas.class [image file name]");
System.exit(0);
}
Frame frame = new Frame(argv[0]);
frame.setLayout(new BorderLayout());
frame.add("Center", new ImageCanvas(argv[0]));
frame.resize(400,400);
frame.show();
}
}

Run the program
java ImageCanvas for.jpg

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